OFO Labs
Delvegem icon

Delvegem

iOS

A match-3 dungeon run where every match is a sword swing

About

Delvegem puts the board and the fight on one screen. Above a carved slate board of runestones stands your delver in a torchlit corridor, and every match you make becomes an action: sword stones strike, shield stones block, leaf stones heal, coin stones fill your purse and star stones charge your spell. Each cascade lands as its own hit, harder with every step. Enemies show their next move and how many turns they have left, so every swap is a small decision: kill the archer before it fires, or bank shields for the brute's slam. After each floor you choose one of three relics that bend the rules, and a shop waits before each boss. Fight down twelve floors through the Crypt, the Flooded Mine and the Ember Forge as the Knight, the Rogue or the Mage. The Daily Delve gives every player the same dungeon each day with one attempt and a Game Center leaderboard. The Knight, the whole Crypt and the Daily Delve are included; Full Dungeon, one purchase, adds the two deeper biomes and their bosses, the Rogue and the Mage, and all 24 relics. No lives, no energy, no timers, no ads, no account, no tracking, and everything stays on your iPhone.

Features

  • Swap match-3 where every match is an attack, block, heal or spell
  • Enemies show their next move and a turn countdown
  • Cascades hit again and again, harder with every step
  • 24 relics that bend the rules, a shop before each boss
  • Three classes and twelve floors in three biomes
  • A Daily Delve with the same dungeon for everyone
  • No lives, no energy, no timers
  • No account, no ads, no tracking